When Heroes become too strong, they draw the gaze of the Darkness…..
Myth: Adversaries is an expansion upon the current Agent system. I always felt agents were a little lackluster; they can be a threat but they don’t show up all that often, particularly in module play.
In this expansion, 14 new agents are introduced! These are the elite forces of the Darkness and each one has the mission, to find and eliminate their light-oriented counterpart. Each Adversary provides several rewards focused towards a particular hero (though you’re welcome to use all of them in your game) but you must be cautions; everytime you take a bit of their power there is a higher chance they’ll return to seek revenge.
Special Note: The Rules, Enemy, and Hero cards are complete for this project. Still working on the items, Journeyman versions, and background lore.